Wednesday, 2 October 2013

Layout Based Assembly Design


Do you evaluate your mechanism assemblies before investing 3D modelling time?

Having participated in several design projects requiring the development of a mechanism, I’m sure I’m not alone in investing a fair amount of time in a mechanism assembly which, according to my trusty pen and notepad will function beautifully, to find that the reality is that its fundamentally flawed.  So, how can SolidWorks help in this stage between notebook scribbles and a fully solid model?

Layout Based Assembly Design allows us to create & evaluate our mechanism assemblies as 2D sketches.  The car jack seen below for example has been created as a typical SolidWorks assembly, with several individual parts mated together to provide mechanism movement.



When fully retracting the jack, a fairly obvious design flaw with the top link becomes evident, meaning the jack doesn’t retract low enough. 

Of course, we could make some changes in this assembly to overcome this flaw, however given that I’ve already spent time creating the assembly and now, I’m  looking to spend more making changes, it may have been more efficient to conceptualise my mechanism as a Layout Based Assembly Design, then create the 3D geometry.


 
We begin our Layout Based Assembly Design using the ‘create layout’ button, once we’ve done so, we’re ready to sketch in our first component.
 
When using Layout Based Assembly Design, sketch blocks represent individual parts so we’ll turn our sketch entities into a single block using the ‘Make Block’ button.
To represent the rest of our components, we could either create them or if we already have them (as I do here) we can use the ‘Insert Block’ button.
 
Once we’ve inserted our subsequent blocks, sketch relations can be used to associate the blocks together.  In this case, I’ll be using a concentric sketch relation
 
Now with all my sketch blocks in place and sketch relations added, I can move the mechanism and begin to evaluate it.  The issue we identified from the original assembly now becomes evident.  The difference here is, as I’ve not had to create 3D geometry or even mate the components together I’ve identified this issue in a matter of minutes.
 
Rectifying the flaw is as easy as deleting the offending block and replacing it with a new one. Evaluation tools such as measure are supported in a Layout Based Assembly Design, so we can be sure we’ve improved the design.
 

 
Once satisfied with our mechanism assembly we can convert the blocks to 3D geometry easily by right clicking on the block in the feature manager tree and selecting ‘Make Part from Block’
Notice at this stage the block is converted to a part file, which when right clicked has the option to either ‘open part’ or ‘edit in context’ from the toolbar at the top.
 
 
The end result of converting my sketch blocks to 3D geometry can be seen below.


 
 


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